The filename is defined in mmap.h as mmapfile. You can cat it any time to see what's in there. If you're feeling brave, try writting some data into it. On my system it causes unpleasant things to happen. I'd recommend that you don't do that!
// page02.html,v 1.5 1999/09/22 03:14:00 jcej Exp #include "mmap.h" int main (int, char *[]) { /* The default behavior of the memory map wrapper is to create the file if it doesn't exist. This is a minor change from the SV shared memory wrapper. */ ACE_Shared_Memory_MM shm_server (SHM_KEY, SHMSZ); char *shm = (char *) shm_server.malloc (); char *s = shm; ACE_DEBUG ((LM_INFO, "(%P|%t) Memory Mapped file is at 0x%x\n", shm )); for (char c = 'a'; c <= 'z'; c++) *s++ = c; *s = '\0'; while (*shm != '*') ACE_OS::sleep (1); for (s = shm; *s != '\0'; s++) { putchar (*s); } putchar ('\n'); if (shm_server.remove () < 0) ACE_ERROR ((LM_ERROR, "%p\n", "remove")); return 0; }